Aug 17, 2006, 06:07 AM // 06:07
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#22
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Frost Gate Guardian
Join Date: May 2006
Location: Canada
Profession: Mo/Me
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Thirsty River, Abaddon's Mouth, Hells Precipice, any canthan mission.
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Aug 17, 2006, 06:17 AM // 06:17
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#23
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Banned
Join Date: Mar 2006
Location: England
Guild: Lievs Death Squad [LDS]
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Arborstone - Oh how i hate that ****ing Cathedral Collapse!
Vizunah/Unwaking Waters - 2 parties sucks, face it.
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Aug 17, 2006, 06:41 AM // 06:41
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#24
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Wilds Pathfinder
Join Date: Dec 2005
Guild: Girl Power [GP]
Profession: Mo/Me
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Napuhi Quarter and Gyala Hatchery.
Edit: Yeah I meant - Gyala Hatchery, without the exploit.
Last edited by samifly; Aug 17, 2006 at 06:55 AM // 06:55..
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Aug 17, 2006, 06:50 AM // 06:50
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#25
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Grotto Attendant
Join Date: Feb 2006
Location: North Kryta Province
Guild: Angel Sharks [As]
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Quote:
Originally Posted by samifly
Napuhi Quarter and Gyala Hatchery.
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Ooh, I was gonna mention Gyala! Geesh, that mission eats you alive if you go in not knowing what to expect. I give mad props to anyone who can beat that mission on the first try without reading any walkthroughs. Hell, I give props to anyone who can do that mission the way it was originally intended!
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Aug 17, 2006, 06:54 AM // 06:54
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#26
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Academy Page
Join Date: Feb 2006
Location: SD
Guild: Looking for One
Profession: W/
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2 worst
ARBORSTONE JUST GO HUMP YO SELF
Uhmm...
Hmm..
What else..
Not really anything else.
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Aug 17, 2006, 07:28 AM // 07:28
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#27
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Academy Page
Join Date: Dec 2005
Location: Omaha, NE, USA
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Quote:
Originally Posted by Lordhelmos
I just [don't] think the dual party thing works well at all.
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I completely agree, and I fervently hope that Nightfall won't include anything like that. I actually don't mind Vizunah Square, because it's pretty trivial even with henchies on both teams, but Unwaking Waters is horrible.
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Aug 17, 2006, 07:31 AM // 07:31
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#28
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Wilds Pathfinder
Join Date: Jul 2005
Location: See that third planet from the sun?
Guild: Sacred Forge Knights
Profession: R/Me
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Quote:
Originally Posted by Lycan X
I forget the name of it, its the one in Prophecies where the eye follows you. Its not that its hard..its that damn eye thats so irratating....same with Elona & that whine at the alter where ghost waits for the crystals.
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lol that damn pyramid eye is right in your viewscreen. Stop watching me eye!!!
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Aug 17, 2006, 07:32 AM // 07:32
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#29
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Wilds Pathfinder
Join Date: Jul 2005
Location: See that third planet from the sun?
Guild: Sacred Forge Knights
Profession: R/Me
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Darth is that avatar from pure pwnage?
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Aug 17, 2006, 08:55 AM // 08:55
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#31
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Lion's Arch Merchant
Join Date: Nov 2005
Location: UK
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Unwaking Waters, a) because it's always empty when I get there, and b) because getting a good team joining you is such a lottery. I can (just) survive Vizunah with a joining team of henchies, but it always seems to go horribly wrong at Unwaking.
For the second one, I can't decide between Gyala Hatchery (I have never successfully PUG-ed it unless we go 'the back way'), or Nahpui Quarter (which I can never get Master's on - arrrgh!).
In terms of sheer drudgery, I loathe all of the Ascalon quests, especially that poxy Surmia mission & bonus.
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Aug 17, 2006, 09:01 AM // 09:01
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#32
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Ascalonian Squire
Join Date: Jul 2005
Location: Belgium
Profession: W/
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Unwaking Waters can be so a pain, if the other team consists of a warrior with 7 henchmen, you are in for a long fight. (in my experience at least)
Arborstone, falling rocks just isnt my thing.
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Aug 17, 2006, 09:09 AM // 09:09
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#33
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Forge Runner
Join Date: Jul 2006
Guild: Guild Of Handicrafted Products [MaSS]
Profession: W/Mo
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this thread rocks, mine are:
Gyala hatchery, for getting a group together that doesn't screw up is a nightmare, even the backway fails miserably as ppl always think its done after we clear the terrain. I had masters after 10 tries
Arborstone, these falling rock get on my nerves real bad, had masters in 1 try though, but that was also because the rest of the group ruled.
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Aug 17, 2006, 09:18 AM // 09:18
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#34
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Ascalonian Squire
Join Date: Apr 2006
Guild: F.Y.I.
Profession: R/W
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every mission before the dessert, ice caves and and the infuse mission. in the dessert for the first time you need to coördinate instead of just slashing you way true them.
Gyala hatchery is very annoying as it seems impossible to find a good pug, always have to wait untill enough guildies are online.
Last edited by Ryn; Aug 17, 2006 at 09:21 AM // 09:21..
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Aug 17, 2006, 11:12 AM // 11:12
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#35
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Ascalonian Squire
Join Date: Jul 2006
Location: Mostly Kryta but Fissure of Woe on the weekends
Guild: Knights of the Dragon Pyre [DRGN]
Profession: W/Mo
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I dont know why everyone says thunderhead i beat it first try
Mine is most likely Naphui Quarter took me forever to get protector of cantha
and Hells Presipice Took me a long time to get protector of tyria
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Aug 17, 2006, 11:29 AM // 11:29
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#36
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Grotto Attendant
Join Date: May 2005
Location: At an Insit.. Intis... a house.
Guild: Live Forever Or Die Trying [GLHF]
Profession: W/Me
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Worst: Raisu Palace (I hate timed missions, I hate missions where the only difficulty is rushing through infinite waves of mobs - and, yippee, this mission has both!)
Second place is a tie between Arborstone and Bloodstone Fen. Both bite.
My favorite missions are Thunderhead Keep and Vizunah Square (provided the other team is all-hench, otherwise it's a horror).
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Aug 17, 2006, 11:30 AM // 11:30
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#37
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Frost Gate Guardian
Join Date: Dec 2005
Location: UK
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Quote:
Originally Posted by Mera Regila
Id have to say:
Thunderhead Keep 1: An absolute breeding ground for noobs, nonexperianced players, and just plain fools. I loved it on my ranger, but on my warrior, teams were so bad i nearly gave up before my alliance came to the rescue with an exp group doing the mission.
Nahpui Quarter 2: A mix of bad groups and the back agro problem (anyone who's done nahpui or has gotten close to finishing will know what im talking about) caused my ranger to be stuck there for an entire month.
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Agreed.
I couldn't do Nahpui Quarters for a couple of days with my monk (lvl20 with Energy drain, PvP style). 2 assassins in the group, rangers bringing there lvl10 pets, blood necros, channeling ritualists, water eles, warriors wielding hammers, I saw it all . Grabed henches in the end and finished the mission.
The same story with Thunderhead Keep. Had to do it with henches.
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Aug 17, 2006, 11:56 AM // 11:56
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#38
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Krytan Explorer
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Vizunah Square and Tahnakai Temple
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Aug 17, 2006, 11:59 AM // 11:59
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#39
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Ascalonian Squire
Join Date: Aug 2006
Guild: Kinghts of The Dragon Rose II
Profession: R/Me
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If this thread was done before I didn't see it. But Ohh Boy here comes a rant!
Okay the mission I HATE HATE HATE right now is Arbor Stone! My Monk ALWAYS gets bugged by Alliance members to do it and like a sucker I get stuck pulling people through it! There is NOTHING worse... This mission is very hard on Monks.
Close 2nd, yet still full of hate is Abadons Mouth. Mostly the same reasons.
Basically any choke point missions. I like the way the game is set up that every so often you run into a mission that is more than Hack, Slash, Nuke, Lather, Rinse Repeat. And once and a while you have to THINK your way through a mission. The problem is that these missions become a noob choke point where crappy players just can't get past it.
And YES, by the way if you have tried arborstone more than 10 times and you still haven't gotten past it, it is more than likely it is because YOU are doing something wrong NOT your Monk. **Sorry rage Moment**
I might be a little nuts but I LIKE THK, I find it fun...mind you that is with a god group. To be fair there are very few missions that aren't a walk in the park with a good group. There are a few that are still a challenge even with a good group, Unwaking waters being one of them. But I like the challenge.
The missions I hate really have very little to do with the missions and a LOT to do with the players in them.
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Aug 17, 2006, 12:30 PM // 12:30
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#40
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Krytan Explorer
Join Date: Feb 2006
Guild: guildless
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Hell's Precipice - noone wants a warrior in party, so that's it.
Any other mission in a bad PUG. Otherwise, in a good groop everything is easy & enjoyable!
EDIT: And, just remembered, that jungle mission when you have to cap portals before White Mantle does is an absolute dread with a bad PUG.
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